AI Insights · Timothy · October 2021
Top 5 Play Pass Games on iOS in Kuwait for Q3 2021
A detailed look at the performance of the top 5 Play Pass games on iOS in Kuwait during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Play Pass games on the iOS platform in Kuwait showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s an overview based on the data from Sensor Tower.
Disney Coloring World saw a significant fluctuation in weekly revenue, peaking at around $356 in late July and maintaining an average of $130 throughout the quarter. Weekly downloads were highest at 568 in early August, with a general downward trend towards the end of September, landing at 209. Active users peaked at 1.5K in late August, but saw a dip towards the end of September, reaching 1.06K.
Twisty Arrow: Bow Game had minimal revenue generation, with occasional spikes reaching $25 in late August. Weekly downloads saw a slight decline from 276 at the start of the quarter to 193 by the end. Active users decreased from 986 in late June to around 807 by the end of September, showcasing a gradual decline throughout the quarter.
For Flow Free, weekly revenue peaked at $402 in early August, while maintaining a general average of around $70. The game experienced a drop in weekly downloads from 234 in late July to 55 by the end of September. Active users also showed a declining trend, starting from 22K in late June and ending at approximately 15K by the end of September.
Hungry Shark Evolution exhibited a steady weekly revenue, peaking at $213 in mid-September. Weekly downloads surged to 481 in mid-September but dropped significantly to 61 by the end of the month. Active users saw a notable increase from 1.4K in late June to 2.2K by mid-September, before dropping to 1.3K in the final week of the quarter.
Lastly, Touchgrind BMX 2 had a fluctuating weekly revenue, with the highest being $92 in late August. Weekly downloads reached their peak at 376 in late August but declined to 33 by the end of September. Active users spiked to 773 in late August but fell to 249 by the end of the quarter.
These insights highlight the dynamic nature of app performance in the gaming sector on the iOS platform in Kuwait. For more detailed insights and data, visit Sensor Tower.